Possible Obstacles of The Wipeout Zone
Wipeout Zone 1
Catapult
- After you launch, try to get in the most aerodynamic position you can before splash down
- Swim to the Climbing Slope after splash down
Climbing Slope
- Just climb it
Spin Cycle
- Jump in and grab onto one of the ledges inside
- Ride it up until right before you get to the other side
- Climb on top of it and jump out
Triple Threat
- Jump on and avoid the sweeper arms
- Jump to the next one when the way is clear
- Repeat for the rest of the Triple Threat
Rib Rage
- Run at full speed across them
- If you're falling DO NOT grab the one infront of you
Spiked Wackers
- Just go and let it knock you off
- Time it right to cross
- NOTE: The Spiked Wackers are activated right when you step infront of the first one; It is impossible to cross on your first attempt
Arms and Dangerous
- Find the pattern to cross, don't run at it
- Jump to the finish platform after you cross
Wipeout Zone 2
Dreadmill Launch
- Run at full speed and jump when your at the edge
- Swim to the Gut Busters after splash down
Gut Busters
- Climb onto the first one and jump when the next one is below you
- Repeat
Sini-Stairs
- Step onto the first one and climb to the next but avoid the sweeper arms
- Repeat
Crank Shaft
- Find the pattern to cross, don't run at it
Blades of Fury
- Time it right to pass through
Beater-Totter
- Jump on and hang on tight
- When it leans toward the finish platform, quickly run and jump to it